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 Stephan Wolfram--A Few Lines of Code Creating All of Reality

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PostSubject: Stephan Wolfram--A Few Lines of Code Creating All of Reality   Tue Oct 07, 2008 6:33 pm

Another important player in all of this is Stephan Wolfram. Long story short, he is out to prove that all of reality can be reduced to just a few lines of code—an idea he got from a simple video game. This proclamation has brought some nasty backlash from his academic peers, but he is forging ahead with the idea.

His book is online for free (it's over 1,000 pages). I plan on buying a physical copy of the book to read and to have on-hand as a reference.

Here is the link to his book: http://www.wolframscience.com/nksonline/toc.html

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PostSubject: Stephan Wolfram   Wed Jul 29, 2009 11:26 pm

Hi there,

I have been following Stephan Wolfram for sometime now largely due to his software mathematica. For me he had nothing new to offer. For you it would be a totally different story. In one of your introductory videos you said that you would show us how to hack. Do you have any clear cut methods?

Yours truly
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PostSubject: Re: Stephan Wolfram--A Few Lines of Code Creating All of Reality   Thu Jul 30, 2009 2:53 pm

Hi Prem,

Well, judging from your posts you may very well be much "further ahead" than I am (I can't speak for others on this site). I created these areas so that people who wanted a safe place to discuss these ideas and share techniques and experiences could do it in a friendly environment.

I think any specific techniques I've developed at this point would seem quite pathetic to you, but I'm always willing to learn.

So if you have anything specific to share that would move us newbies along we are all ears! Also, any safety tips would be greatly appreciated.

Thanks,
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PostSubject: Not at all...   Sat Aug 01, 2009 12:32 am

Hello Lisa,

Pathetic....No not at all. I am curious about your methods though. I have to be honest reading is a little tedious I much prefer videos. With that in mind I also have to be honest and say that I have not gone through your work completely. I shall do so tomorrow.

There are lots and lots of safety tips I can offer. I cannot stress the importance of this when it comes to reality hacking. But you see again all this may sound absurd. I shall attempt to document a few tips alongside your methods just as a starter.

There is no danger when one starts the journey, it gets real messy further down the line.

Until later....

Love
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PostSubject: Re: Stephan Wolfram--A Few Lines of Code Creating All of Reality   Sat Aug 01, 2009 5:32 am

As you read, keep in mind that the material is early work, but still relevant. It's the material that laid some of the groundwork for my book and the things I'm playing with now.

The thing I've had the most success with is using certain kinds of virtual reality to fool the mind. It seems that when the mind has a convincing enough substitute the boundaries suddenly get quite a bit softer. It's a straight-up brain hack.

Repeatability is proving to be a booger, so "packaging" specific workable techniques is really tough.

I've had my share of messy experiences, where I've had to scramble to get Pandora's Box closed again, so I know how that goes.

Repeatability, safety and stability are elusive here (maybe even impossible) so I'm always looking for slower, gentler approaches. The results are less dramatic but there are fewer bad accidents that way.
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Stephan Wolfram--A Few Lines of Code Creating All of Reality

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